My name is Marcos Meneghetti, I am a 3D character animator and Web
Developer. I
live in Canada with my wife and son. I have been working in the industry for more than 10
years in short and feature films, TV shows and for various animation studios like Blue
Spirit Canada, Bullit Studio, TeamTo.
I have a bachelor degree in publicity and I am
certified in Game Designer. I discovered HTML in july 2020 and now it's "my precious". I
speak english, french, spanish and portuguese (maternal langue). My passions are: 3D
animation, HTML, CSS and Javascript, take pictures, cinema, miniatures, listen to music,
hockey,
martial arts and magic tricks.
Let's Work Together On Your Next Project
Tell us about yourself. Did you study 3D animation at school? How did you first start out?
Hi, my name is Marcos Meneghetti. I’m a freelancer character animator. I was born in Porto
Alegre, Brazil, but I have been living in France since 2004 with my wife Karine.
When I was kid, I used to watch many cartoons: from Disney to Bugs Bunny. I loved it very much.
But it was only in 94 that I had my first contact with an animation software, called 3D Studio
DOS (now 3DS Max). I modeled little things and animated my first bouncing ball and I said
“waaaooh, I’m animator”. So I decided to make my first short film. After some weeks, I realised
that making a film was not so easy. Little disappointed, I decided to make others simple things.
In 96, I made a workshop with Otto Guerra (brazilian animation film producer). I showed him some
of my little animations and he invited me to work with him, not as animator, but as digital
compositing animator. I worked at Otto Desenhos Animados almost 8 years, and I learnt many
things about animation. We produced many commercials and short films. My last work there was a
feature film called “Wood & Stock, Sex, Oregano and Rock’n’Roll”.
In 2004, I decided to go and live in France. This country is in 3rd place in the world for
animation production and has a lot of animation schools (2D and 3D). So I thought it would be a
good idea to take 3D lessons here. As I didn’t have a job yet, I looked for some scholarships to
help me to pay my school. So, in 2005 I started at Itecom Art Design in Paris to study 3D.
During 2 years, I made 2 short films: Sidestepping and Zzzzleeping Beauty (you can find both of
them on my site PERSONAL WORKS - SHORT FILMS).
After the school, I worked 11 months as CG generalist for Claudius City. It’s a 3D chat with
flash interface where the characters make gestures and poses as you wish while you chat with
your friend. I made everything about 3d: modeling, texture, lighting and animation.
What was your process for creating Zzzzzzleeping Beauty?
Zzzzleeping Beauty (ZB) was my final project at school. The process for creating ZB was a quite
funny. The idea of the film appeared when I was at home watching tv and our cat Zoe woke up from
sleep and came by my side yawning near my face. It was a teeeeeerrible bad breath. “Woooooow,
God, with a bad breath like this, no one can live happy, hein” I told it to my wife and suddenly
I thought of the classic fairy tale Sleeping Beauty from Disney. And thanks our cat, ZB was
born.
To make ZB I used 3DS Max and Photoshop; Zbrush just for some normal maps; Sound forge for the
sound and After effects for the editing.
I used Biped for the rigging and some extra bones with springs to make follow through while the
character makes movements.
For the lighting, I used scanline render. Just 6 points of lights with one raytrace shadows. The
texture was just diffuse, bump and specular. Some particles for the breath of the princess.
For the moment, I don’t have any other short animation in process. Just some ideas, but nothing defined.
Did you have a team of animators or CG artists working on Zzzzzzleeping Beauty?
No, I made everything on my own: from story to editing. The production took 7 months. In the
morning, I worked on the project at school but in the afternoon, I had to work at Studio
Matamore on other projects. So at night, when my wife prepared the dinner (thanks my love) and
after, I worked on the film again until midnight. A lot of weekends without going out, tv,
walking in the nature...Just work and work and work. It was hard, but at same time full of
pleasure, because I made the thing that I really like so much.
During the production, I did all the voices, but with my portuguese-french accent, no one could
understand what the characters said. Unfortunately, I didn’t have time to finish all the
animations for the exam but the jury liked the film even so and advised me to finish it after
the school time. That’s what a did. I called some french friends to do the voices and the
definitive music: Nicolas Planchais as narrator, Laetitia Lefebvre as princess and Olivier
Lafuma for the music and some sound effects.
What are your goals for the future?
For the future, I would like to work as animator in a company where I can find great
ambience
and good friends with whom I can change many informations. Animation is a lot of work and
great
pleasure also, and I hope to keep going as much as I can. It’s like giving birth to
something
inanimated, and for me it’s so great. As Doctor Frankenstein said: “it’s alive, it’s alive”
that’s the same feeling when I finish any animation I do.
I’m available now. I’m looking for work in the animation industry (films, series or games)
and
if I have a chance to find a great job thanks to my film Zzzzzleeping Beauty here in
CGChannel,
I will live happily and have many children with my princess...
Feel free to contact me. I'm always open to discuss new ideias to be part of your projects.
3d@marcosmeneghetti.com
Call
+1(514) 431-0794
Skype
marcos3dfrance
Get in touch